ariel malka is a designer + programmer who doesn't see a | between art and technology

profile

Freelance; Works on a wide range of new-media projects; 36; Frenchie in Tel-Aviv since 97.

for hire

  • • Design and programming of interactive sofware: games, UI, real-time 3d environments, mobile applications...
  • • Consulting, think-tanking...

keywords

  • • Design: graphics, 3d, motion, web, gaming, UI.
  • • Programming: Java (desktop / mobile), Android, Processing, OpenGL, html/css/js, xml/xslt.

aesthetics and computation

So how does it look when a designer who is also a programmer designs and programs things? A few shortcuts:


research and development

In parallel of his freelance work, Ariel spends a respectable amount of time on R&D via the following labs:

  • chronotext (2003-2007), a growing collection of software experiments exploring the relation between text, space and time.
  • mobile-sand (2004-2005), a concept demo for a new kind of mobile gaming experience.

contact

Send your questions or feedback to or call him at: +972-52-5407610.

news

  • September 10, 2007
    The Upgrade! Tel-Aviv, a monthly gathering about new-media, art & technology - now under the supervision of Heidi Halevy and Ariel Malka.

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recent projects


old but noteworthy

notable paradigm shifts

  • • 2001-2002: Teaching at Camera Obscura School of Art, New Media section.
  • • 2003-2004: Being an active member of the Processing community.

contribution

© 2001-2007 ariel malka
Java J2ME Android OpenGL JOGL 3D Processing Israel